/* 
Nebula - EXK - ejecutor@netscape.net
I didn't expect that but it's not too bad.
*/ 


/* How long the samples last */
Durn="4",

/* How many bins */
Stps=16,

/* Camera path */
CamX="10 * Cos(t/15)",
CamY="10 * Sin(t/15)",
CamZ="0",

/* Camera look point */
CmLX="0",
CmLY="0",
CmLZ="0",

/* Camera up direction */
CUpX="0",
CUpY="1",
CUpZ="0",


/* Line Width - stolen from CORE Anthem, tnx guys */
LWdt="4",


/* Points not connected, samples not connected */
ConL=0,ConB=0,



/* Temp variable */
B0="3*sin(Pi*t/3)",      //center path
B1="6*cos(Pi*t/5)",
C0="sin(4*Pi*dt)",    //orbits
C1="cos(4*Pi*dt)",
C2="-dt*(dt - 1)*4",  //grow,shrink radius
D0="sqr( 2*fft(s) )", 
D1="pos(D0 * C2)",    //radius

/* Points to draw */
X="0",
Y="D1 * C0 + B1",
Z="D1 * C1 + B0",

/* Sample's color */
R="-2.28*sqr(s) + 2.05*s + .59", // I still can't believe it works!
G="4.73*sqr(s) - 1.42*s",
B="-1.17*sqr(s) - .18*s + .64",


/* Level Color	(the color of the "present" music sample/wave) 
LvlR=".8",
LvlG=".5",
LvlB="0",
*/

/* Blur (none)Try with Blrs=1 if your machine can handle it */
Blrs=1, BlrB=2,


/* Window size and position */
widt=590,heig=350,


/* Size and pers */
Scal="1000",
ScSz=1,

Pers="60",

Vers=40